Monday, 28 April 2014

Outcome

  After looking over all my experiments I found that the best way to communicate my wordless narrative will be through a comic as I can show passage of time and allow me to use as many panels needed to show gesture and scale that will help further the understanding of it being the nursery rhyme, row row row your boat.

Ruff idea drafts
  Throughout these pages I tried to combine all aspects of telling a wordless narrative together, the first draft seamed to just get down the idea but in the second I combined pages that showed scale, interesting viewpoints and most of all expression and interesting panel layout. The moon is very important through the panels and is in a fixed position throughout the comic except for the last scene this is supposed to show her journey has ended like in journey with the constant mountain in sight until you reach the end. I wanted this to help the story flow throughout the pages as a consistent element. I also used slight movements like in Jason's comics where each movement is stated witch I used to help show how relaxed the character feels in a situation witch would normally be seen as helpless and stranded, this feed the line life is like a dream as the character knows she will be okay even though the reader doesn't at the start when I showed how stranded she was in the sea using scale. Showing close ups of her expression was also used to show again she isn't scared but merry and content. I also found making the narrative surreal works best as it allows me to play on the last line life is like a dream, but made the surrealism slow starting as this is the end of the rhyme and I wanted to make it as obvious as I could using subtle ways like in Hilda by Luke Pearson.

F|inal page layouts
Final pages
  I have done these pages to show what the actual comic will look like.
Cover

pg1
pg2


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